€4+

Custom Bodypillow Maker

2 ratings
I want this!

Custom Bodypillow Maker

€4+
2 ratings

This is a Custom Bodypillow Maker for VRChat, created by Kadeko. Originally modeled in Blender and scripted in Unity by using Udon Graph.

Old Versions are not included in the new version files! Delete the old package before importing new!

All older versions can be found here!

If you can't purchase it, please message me!

◆ Version 3:

* Front and Back side of pillow can be separated or combined!

* Added new options! Check the images above.

* Redesigned UI!

◆ Requirements:

* VRCSDK3

* UdonSharp

* DynamicBone (Optional)

◆ How to import to your World:

1) Drag the "CustomBodypillowMaker.prefab" into your scene.

2) Check if the Bodypillow pickup has Dynamic Bone component inside Armature. If not, import DynamicBone package before importing this package. Otherwise you can delete the "Dynamic Bone" component inside the Armature to avoid errors in World.

◆ Create your own bodypillow by following these steps:

1) Stand on the marked location where the "Feet icon" is. Standing outside the white border will cut out everything that is outside.

2) Make a pose and click on "Scan" button. Wait for 5 seconds to scan.

3) Pick up your new bodypillow and enjoy!

◆ Notes:

* Does not support for late-joiners! Their Bodypillow will be empty.

* Bodypillow mesh has 1728 triangles and 2 material slots for the front and the back.

* Bodypillow supports Dynamic Bones. If you do not have DynamicBone package imported, remove the "Dynamic Bone" component inside the Armature! It is not Physbones! Physbones are not used in VRChat Worlds yet.

◆ Terms of Use:

* You can use this asset in public and private worlds.

* You can edit the asset.

* You cannot redistribute the asset.

I want this!
Bodypillow Mesh's Triangle Count:
1728 triangles
Copy product URL

Ratings

5
(2 ratings)
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%